I have another article out for the Yellin Center. This time I dig into how to use infographics in the classroom to differentiate your instruction and meet the core mandates of Universal Design for Learning. Below you will find my article where I discuss a few excellent, easy to use resources for making infographics. Happy Learning! Continue reading “Using Infographics in the Classroom to Differentiate Instruction”
Yesterday, Google launched Classroom as an app, which is currently available for both Android and iOS. With the mobile app extension of Classroom, students are now able to take and upload photos and share, integrate and streamline content from other apps. For example, teachers and students alike could integrate class notes from Evernote or scanned documents from Genius Scan into their Classroom Framework. In addition, the new app edition now offers archiving so you are able save the content from old classes and offline caching allowing students’ access to the content even when they aren’t connected to the internet. These two features hold huge merit for authentic tech integration into a real life learning environments since today’s schools and learners still don’t have ubiquitous access to the internet. So basically in short, once again Google absolutely nails it.
In celebration of this development I have another article up on the Yellin Center Blog which highlights the efficacy of the entire Google Classroom for managing a paperless, 21st century learning environment. You can find the article here.
Another resource is up on the Yellin Center Blog, and this time is it for the Blends Bingo game I designed. This game aims to improve student’s understanding of different letter-sound relationships which are critical to the development of a child’s early reading skills. Mastery of this fundamental phonological awareness skill has been linked to overall success in reading decoding and comprehension.
I use this game primarily in special education and reading recovery settings. However, it can be easily adapted to a whole class environment. If adapting for a large group, it is important to note that every sound is on every card. Therefore, you should expect to have multiple winners at a given time. The reason every sound appears on every card is that this game was designed as a purposeful play activity. As such, Blends Bingo has the objective of each student participating by locating a new sound every time a new playing piece is drawn by the teacher. There is no waiting in this activity, and every child is able to continually work to manipulate sounds.
For detailed description of the research that backs the creation and implementation of this game, how this activity aligns with the standards and detailed instructions of how to run this activity in your classroom please head over to my in depth discussion on the Yellin Center Blog. There, I also discuss how I have used this tool as a formative assessment measure, as well as a few alternate game play structures to keep your students engaged.
This activity was rather labor intensive to create due to formatting and finding images that clearly represented each sound. As such, this game is one of my paid TpT resources but today it is on sale! The sale lasts through the weekend, so you can head over to my Teachers pay Teachers store to download Blends Bingo. Furthermore, since my Blends Bingo Post went up on the Yellin Center Blog I have been routinely asked where I procure affordable or free materials for my curriculum designs. I understand how tough it can be to find copy write free materials, so for this game and most clip art infused resources I often use Classroom Clip Art. It is an affordable membership service, with a pretty robust selection of images that are education centric.
Another activity I designed is up on the Yellin Center Blog. Noggle is a math game that I developed when I first started substitute teaching since it is flexible across grades and required little material prep. Noggle follows the same rules as Boggle but with numbers instead of letters. For more information on the game rules, how I have used this activity, its alignment to the educational standards and an example of the Noggle game board I designed head over the the Yellin Center blog. As always, I hope you enjoy it and can make great use out of it. I know my students have loved it.
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In light of The Jordan Project Teachers pay Teachers Store being up and running I figured I should start a recurring theme to highlight some of the free resources available. As you remember our store is still a work in progress but I have played around with some of the pricing resulting in even more free materials. My main motivation behind the store is to help ease my colleges planning, so please go explore. I am loving watching all my resources be downloaded. You have no idea how much my heart leaps knowing that exceptional educators all over the place are downloading and using MY curricular design. I seriously am so over the top excited about it all.
As for this week, the free resource is a simple classroom management tool to help organize the learning environment. It is a series of beautiful and minimal supply labels for teachers to use to decorate and label the supplies in their classroom. Each label is 4 inches by four inches and can be cut out by hand or with a 4 inch die cut. It is up to the educator but I always laminate my labels to help them withstand the wear and tear of little hands. Outside the classroom, these labels could also be used by the extra organized mama who wants to keep an orderly, curated home learning space. Enjoy, share and don’t hesitate to send pictures of how you use the materials. I love seeing my work in real time.
As always, giving credit where credit is due, the awesome wreath graphic from the exceptionally talented people behind Angie Makes